<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:googleplay="http://www.google.com/schemas/play-podcasts/1.0"><channel><title><![CDATA[Step Aside Kid: Gamethink]]></title><description><![CDATA[Thinking cap on]]></description><link>https://www.stepasidekid.com/s/gamethink</link><image><url>https://substackcdn.com/image/fetch/$s_!WCrM!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb13bb726-f474-430f-84e7-cbb26932c375_1280x1280.png</url><title>Step Aside Kid: Gamethink</title><link>https://www.stepasidekid.com/s/gamethink</link></image><generator>Substack</generator><lastBuildDate>Wed, 22 Apr 2026 08:45:09 GMT</lastBuildDate><atom:link href="https://www.stepasidekid.com/feed" rel="self" type="application/rss+xml"/><copyright><![CDATA[Saad Khan]]></copyright><language><![CDATA[en]]></language><webMaster><![CDATA[stepasidekid@substack.com]]></webMaster><itunes:owner><itunes:email><![CDATA[stepasidekid@substack.com]]></itunes:email><itunes:name><![CDATA[Saad Khan]]></itunes:name></itunes:owner><itunes:author><![CDATA[Saad Khan]]></itunes:author><googleplay:owner><![CDATA[stepasidekid@substack.com]]></googleplay:owner><googleplay:email><![CDATA[stepasidekid@substack.com]]></googleplay:email><googleplay:author><![CDATA[Saad Khan]]></googleplay:author><itunes:block><![CDATA[Yes]]></itunes:block><item><title><![CDATA[Clair Obscur: Expedition 33’s Ending Keeps it From Being Game of the Year]]></title><description><![CDATA[A near-impeccable experience marred by a third act that abandons the heart of its story.]]></description><link>https://www.stepasidekid.com/p/clair-obscur-expedition-33s-ending</link><guid isPermaLink="false">https://www.stepasidekid.com/p/clair-obscur-expedition-33s-ending</guid><dc:creator><![CDATA[Saad Khan]]></dc:creator><pubDate>Sun, 28 Dec 2025 18:58:08 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!CPX6!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F8a4a6e07-b2a4-4092-9906-90db79b118c4_3840x2160.heic" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!CPX6!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F8a4a6e07-b2a4-4092-9906-90db79b118c4_3840x2160.heic" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!CPX6!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F8a4a6e07-b2a4-4092-9906-90db79b118c4_3840x2160.heic 424w, https://substackcdn.com/image/fetch/$s_!CPX6!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F8a4a6e07-b2a4-4092-9906-90db79b118c4_3840x2160.heic 848w, https://substackcdn.com/image/fetch/$s_!CPX6!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F8a4a6e07-b2a4-4092-9906-90db79b118c4_3840x2160.heic 1272w, https://substackcdn.com/image/fetch/$s_!CPX6!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F8a4a6e07-b2a4-4092-9906-90db79b118c4_3840x2160.heic 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!CPX6!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F8a4a6e07-b2a4-4092-9906-90db79b118c4_3840x2160.heic" width="1456" height="819" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/8a4a6e07-b2a4-4092-9906-90db79b118c4_3840x2160.heic&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:819,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:287314,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/heic&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.stepasidekid.com/i/182688728?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F8a4a6e07-b2a4-4092-9906-90db79b118c4_3840x2160.heic&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!CPX6!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F8a4a6e07-b2a4-4092-9906-90db79b118c4_3840x2160.heic 424w, https://substackcdn.com/image/fetch/$s_!CPX6!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F8a4a6e07-b2a4-4092-9906-90db79b118c4_3840x2160.heic 848w, https://substackcdn.com/image/fetch/$s_!CPX6!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F8a4a6e07-b2a4-4092-9906-90db79b118c4_3840x2160.heic 1272w, https://substackcdn.com/image/fetch/$s_!CPX6!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F8a4a6e07-b2a4-4092-9906-90db79b118c4_3840x2160.heic 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p><em><strong>Spoilers follow for the entirety of Clair Obscur: Expedition 33.</strong></em></p><p>My initial thought after finishing <em>Clair Obscur</em> was that <a href="https://backloggd.com/u/DestructorKhan/review/3004840/">I wished I&#8217;d never played it</a>. A strong reaction for sure, but I felt it captured the depth of my disappointment with the game&#8217;s ending. At the time, to have hours of genuinely great character writing and world-building end on a variation of &#8220;it was all a dream&#8221; felt like a massive waste of time.</p><p>That was six months ago, and in that six months the praise for the game has been nothing short of nonstop. While a lot of that could be from players who haven&#8217;t finished the game, it&#8217;s still unanimous enough for that little voice in the back of my mind to go, <em>&#8221;Shit, am I missing something?&#8221;</em></p><p>So here&#8217;s an attempt to answer that question. With the game recently taking home the big prize at The Game Awards, I figured this would be the perfect opportunity to interrogate my initial reaction and see if it truly stands up to scrutiny. Does <em>Clair Obscur</em>&#8217;s ending truly miss the landing hard enough to retroactively make the narrative worse? Or am I just unable to let go of a knee-jerk reaction?</p><p>Let&#8217;s start with the good.</p><h2>What the Endings Do Well</h2><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!2GFS!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9ec76ace-1f72-4126-9d25-09ef96966bb2_3840x2160.heic" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!2GFS!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9ec76ace-1f72-4126-9d25-09ef96966bb2_3840x2160.heic 424w, https://substackcdn.com/image/fetch/$s_!2GFS!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9ec76ace-1f72-4126-9d25-09ef96966bb2_3840x2160.heic 848w, https://substackcdn.com/image/fetch/$s_!2GFS!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9ec76ace-1f72-4126-9d25-09ef96966bb2_3840x2160.heic 1272w, https://substackcdn.com/image/fetch/$s_!2GFS!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9ec76ace-1f72-4126-9d25-09ef96966bb2_3840x2160.heic 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!2GFS!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9ec76ace-1f72-4126-9d25-09ef96966bb2_3840x2160.heic" width="1456" height="819" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/9ec76ace-1f72-4126-9d25-09ef96966bb2_3840x2160.heic&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:819,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:662763,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/heic&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:false,&quot;internalRedirect&quot;:&quot;https://www.stepasidekid.com/i/182688728?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9ec76ace-1f72-4126-9d25-09ef96966bb2_3840x2160.heic&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!2GFS!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9ec76ace-1f72-4126-9d25-09ef96966bb2_3840x2160.heic 424w, https://substackcdn.com/image/fetch/$s_!2GFS!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9ec76ace-1f72-4126-9d25-09ef96966bb2_3840x2160.heic 848w, https://substackcdn.com/image/fetch/$s_!2GFS!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9ec76ace-1f72-4126-9d25-09ef96966bb2_3840x2160.heic 1272w, https://substackcdn.com/image/fetch/$s_!2GFS!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9ec76ace-1f72-4126-9d25-09ef96966bb2_3840x2160.heic 1456w" sizes="100vw"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>That final decision to side with either Maelle or Verso is an insanely cinematic moment, and it&#8217;s a credit to the game&#8217;s writing that it&#8217;s a genuinely hard choice. I agonized for quite a while over who to choose, eventually opting for Maelle&#8217;s ending because of how much I cared for all of the painted characters. Saving Maelle&#8217;s mental health didn&#8217;t seem a convincing enough reason to wipe out an entire world and everyone in it (more on this later).</p><p>I did of course go back and pick Verso&#8217;s ending afterwards (and not only because Maelle&#8217;s ending left me a little cold). And as pure storytelling, Verso&#8217;s ending is very effective at putting us into Maelle&#8217;s shoes. While the complete eradication of the Canvas and all of its inhabitants threatens to make the entire journey feel pointless, there&#8217;s at least a consistency between the player&#8217;s experience and Maelle&#8217;s. We feel the despair that she feels. That same consistency is also what makes Acts 1 and 2 of the game work so well. The writing is great at getting us to feel what the characters feel.</p><p>And ultimately, I think that serves what the game is trying to do: get the player attached enough to this world and its painted characters that their loss is devastating. The result works as a comment on not just the power of the artist to make something transcendent, but the power of that art to stand on its own, independent of the artist&#8217;s will. This is especially true after the revelation that a piece of the real-life Verso&#8217;s soul is still in the Canvas. When painted Verso, a creation in that same Canvas, effectively destroys it, it makes literal the idea of an artist putting their soul into a work that then takes on a life of its own.</p><p>Maelle&#8217;s ending offers a different take on this idea, one where the audience manages to impose their will on the work. This is where <em>Clair Obscur</em> being a video game fits into the metaphor. Games are made by artists who impose rules on the player, but ultimately the player plays the game their way. This is especially true in JRPGs where a boss fight may be designed to force the player to use specific strategies, only for the player to surmount it through grinding and brute force instead. Certain games, like <em>Final Fantasy XIII</em>, curb this by putting temporary level caps on the player, but <em>Clair Obscur</em>&#8217;s mechanics revolve entirely around &#8220;breaking&#8221; the game. The various Pictos and skills you unlock tweak one mechanic or another to give you the feeling that you&#8217;re bending the game designers&#8217; rules. This all goes hand-in-hand with Maelle&#8217;s ending where she rewrites the fabric of reality within the Canvas to create her ideal life, bringing back the people she&#8217;s lost.</p><h2>What Doesn&#8217;t Work</h2><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!6nRR!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fbbfdc803-4612-46c8-a177-68c9930d718f_3840x2160.heic" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!6nRR!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fbbfdc803-4612-46c8-a177-68c9930d718f_3840x2160.heic 424w, https://substackcdn.com/image/fetch/$s_!6nRR!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fbbfdc803-4612-46c8-a177-68c9930d718f_3840x2160.heic 848w, https://substackcdn.com/image/fetch/$s_!6nRR!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fbbfdc803-4612-46c8-a177-68c9930d718f_3840x2160.heic 1272w, https://substackcdn.com/image/fetch/$s_!6nRR!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fbbfdc803-4612-46c8-a177-68c9930d718f_3840x2160.heic 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!6nRR!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fbbfdc803-4612-46c8-a177-68c9930d718f_3840x2160.heic" width="1456" height="819" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/bbfdc803-4612-46c8-a177-68c9930d718f_3840x2160.heic&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:819,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:477036,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/heic&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:true,&quot;topImage&quot;:false,&quot;internalRedirect&quot;:&quot;https://www.stepasidekid.com/i/182688728?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fbbfdc803-4612-46c8-a177-68c9930d718f_3840x2160.heic&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!6nRR!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fbbfdc803-4612-46c8-a177-68c9930d718f_3840x2160.heic 424w, https://substackcdn.com/image/fetch/$s_!6nRR!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fbbfdc803-4612-46c8-a177-68c9930d718f_3840x2160.heic 848w, https://substackcdn.com/image/fetch/$s_!6nRR!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fbbfdc803-4612-46c8-a177-68c9930d718f_3840x2160.heic 1272w, https://substackcdn.com/image/fetch/$s_!6nRR!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fbbfdc803-4612-46c8-a177-68c9930d718f_3840x2160.heic 1456w" sizes="100vw" loading="lazy"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>You might have gathered this already, but a lot of what I found good about <em>Clair Obscur</em>&#8217;s ending works on a purely intellectual level, to the (in my opinion) detriment of the emotional function of the narrative. But this doesn&#8217;t start during the ending. Really, it&#8217;s the twist at the end of Act 2 that does it.</p><p>In general, I&#8217;m a big fan of twists that audibly make you go, &#8220;What the fuck?&#8221; And the ending of Act 2 has that in spades, as it&#8217;s slowly revealed that everything has been taking place inside a magical painting. On its own, I don&#8217;t think there&#8217;s anything inherently wrong with that twist. Like anything in writing, it&#8217;s all in how you handle it. But the danger with this kind of twist is that you take a story with very real stakes and essentially boil it down to &#8220;it was all a dream.&#8221;</p><p>To an extent, I think the game&#8217;s ending(s) fall into this trap. Especially Verso&#8217;s ending, which has the entire Canvas destroyed and Maelle forced back to her life in the real world, with the painted characters and Lumiere wiped out of existence. On a thematic level, we get an illustration of the power of art. But that&#8217;s something we already knew because, well, we were really into this game and affected by it. Emotionally, we&#8217;re left cold.</p><p>What really happens at the end of Act 2 is a reframing of what the story asks us to care about. Up until then we&#8217;re hammered with one million reasons why the Paintress must be stopped to save generations of Lumierians. It&#8217;s a life or death struggle for a people on the verge of extinction. After the twist, the focus shifts entirely away from the Lumierians to the Dessendre family, and specifically to Renoir&#8217;s struggle to free Maelle from the Canvas to force her to face her grief over the real-life Verso&#8217;s death.</p><p>It really can&#8217;t be overstated how much the Lumierians take a complete back seat to Maelle and Verso once the twist is revealed. Lune, Sciel, Monoco, Esquie, all the characters we&#8217;ve spent dozens of hours growing attached to no longer have a say in much of anything the party decides to do. And though I haven&#8217;t counted, it wouldn&#8217;t surprise me if they actually have drastically fewer lines of dialogue.</p><p>This is a problem because not only is the fate of the Dessendres a much less pressing set of stakes than the extinction of the Lumierians, the Dessendres themselves are much less sympathetic as characters than any of the Lumierians we&#8217;ve come to know by that point. The Lumierians sacrifice everything to save future generations. And the game offers <em>Persona</em>-esque Social Links to shed light on their pasts and the courage with which they face their respective traumas. The Dessendres on the other hand wipe out (seemingly) sentient life on a whim due to an inability to compromise or deal with their emotions in a healthy way. There really is no comparison in terms of who has the moral high ground.</p><p>For this reason, I suspect a lot of players initially chose Maelle&#8217;s ending when faced with the decision in the end. Because, truly, why care about whether the Dessendres deal with their grief properly?</p><p>And that&#8217;s where the narrative falters, because Maelle&#8217;s ending is very clearly signposted as a Bad Ending: the black-and-white filter, the eerie artificial veneer of happiness, the horror-movie-esque jump-scare shot of Maelle (complete with musical sting). Contrast this with Verso&#8217;s quietly bittersweet, slightly hopeful ending and it&#8217;s clear which outcome the game portrays as the better one.</p><p>Better for the Dessendres, that is. For every other character, the outcome is complete eradication.</p><p>But they&#8217;re just painted creations who aren&#8217;t real, so it&#8217;s fine, right?</p><p>Well, maybe? But likely probably not. And the key to proving that is actually Verso.</p><h2>On Verso</h2><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!VyIU!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F81daa4d7-5276-4888-bf87-f26697cea74f_3840x2160.heic" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!VyIU!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F81daa4d7-5276-4888-bf87-f26697cea74f_3840x2160.heic 424w, https://substackcdn.com/image/fetch/$s_!VyIU!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F81daa4d7-5276-4888-bf87-f26697cea74f_3840x2160.heic 848w, https://substackcdn.com/image/fetch/$s_!VyIU!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F81daa4d7-5276-4888-bf87-f26697cea74f_3840x2160.heic 1272w, https://substackcdn.com/image/fetch/$s_!VyIU!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F81daa4d7-5276-4888-bf87-f26697cea74f_3840x2160.heic 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!VyIU!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F81daa4d7-5276-4888-bf87-f26697cea74f_3840x2160.heic" width="1456" height="819" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/81daa4d7-5276-4888-bf87-f26697cea74f_3840x2160.heic&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:819,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:265974,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/heic&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:true,&quot;topImage&quot;:false,&quot;internalRedirect&quot;:&quot;https://www.stepasidekid.com/i/182688728?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F81daa4d7-5276-4888-bf87-f26697cea74f_3840x2160.heic&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!VyIU!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F81daa4d7-5276-4888-bf87-f26697cea74f_3840x2160.heic 424w, https://substackcdn.com/image/fetch/$s_!VyIU!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F81daa4d7-5276-4888-bf87-f26697cea74f_3840x2160.heic 848w, https://substackcdn.com/image/fetch/$s_!VyIU!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F81daa4d7-5276-4888-bf87-f26697cea74f_3840x2160.heic 1272w, https://substackcdn.com/image/fetch/$s_!VyIU!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F81daa4d7-5276-4888-bf87-f26697cea74f_3840x2160.heic 1456w" sizes="100vw" loading="lazy"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>I think Verso can help to answer a lot of questions. Because for as much as the story does not engage at all with the philosophical implications of its twist (specifically whether the painted people are sentient beings), the mere fact that painted Verso is able to force a human (Maelle) out of the Canvas is, in my opinion, proof that the painted characters have some degree of sentience or personhood, and aren&#8217;t just illusions following elaborate magical programming. They&#8217;re able to enact a will counter to that of their creators. Verso uses that will to destroy the Canvas and every painted character in it. In light of this, I&#8217;m left questioning why the game frames Verso and the Dessendres with the degree of sympathy that it does.</p><blockquote><p><strong>Sidenote:</strong> I&#8217;ve read a lot of takes claiming that the Dessendres aren&#8217;t meant to be portrayed sympathetically, merely realistically. I don&#8217;t think what&#8217;s in the game supports this idea. In Maelle&#8217;s ending, for example, you&#8217;re treated to an extended shot of Verso blubbering for death. It&#8217;s clear the cinematic intention here is to evoke some form of pity (i.e. sympathy). This is just one of many instances of this type of framing.</p></blockquote><p>The sympathy feels unearned because the Dessendres commit some of the most evil acts imaginable. Renoir and Verso are responsible for the murder of entire generations, and Verso in particular can engage in some of the most insane behavior I&#8217;ve seen from a character in a game. For example, if you do Sciel&#8217;s Social Link (<em>Persona</em> has broken my brain and I have to call it a Social Link), you hear the devastating story of her suicide attempt and miscarriage, an attempt at connection that Verso reciprocates by sharing his own pain. Verso also has the option to make things romantic by sleeping with her. For all intents and purposes, they seem to form a deep bond.</p><p>However, if you do this and then pick Verso&#8217;s ending (which, remember, is framed as the better of the two endings), you apparently toss all of this aside and wipe her out along with every other inhabitant of the Canvas. It&#8217;s a sequence of events so baffling that it feels like an actual oversight. It honestly makes Verso seem like a genuine sociopath. And yet the game seems to prioritize the perspectives of him and the rest of the Dessendres, ostensibly because they&#8217;re &#8220;real&#8221; and the painted characters aren&#8217;t.</p><p>By not engaging with any of the philosophical implications of its twist, the ending the game leaves us with is, frankly, bafflingly tone deaf in its portrayal of the Dessendres and their grief. As soon as the twist is revealed, the painted characters are relegated to the background and effectively treated as disposable. Verso&#8217;s ending is portrayed as something sad, but ultimately necessary, as if saying:</p><blockquote><p><em>&#8220;Sure, it&#8217;s sad that every single inhabitant of the Canvas was wiped out, but Maelle had to face her problems in real life, and the piece of Verso&#8217;s soul that maintained the Canvas deserved to rest in peace. After all, who amongst us hasn&#8217;t committed mass murder because a family member got too into one of their escapist fantasies?&#8221;</em></p></blockquote><h2>Game of the Year?</h2><p>Clair Obscur does deserve praise. The writing, gameplay, art direction, music, every aspect of the game is firing on all cylinders. So I can understand why so many have this as their 2025 Game of the Year. But as good as all of those aspects are individually, they ultimately exist in service of the game&#8217;s emotional impact, and unfortunately the game doesn&#8217;t stick the landing in that regard. It doesn&#8217;t stick the landing to such an absurd degree that my immediate reaction was that I would rather have not played it. In hindsight, I&#8217;m glad I did. But that nagging feeling that the ending makes pointless an otherwise impeccable experience is hard to shake.</p><p>I think of the game&#8217;s opening: the quiet grief and poignancy of Gustave letting go of Sophie, the courage they faced their fates with, and compare it to the ending&#8217;s focus on the bottomless well of selfishness and stubbornness that is the Dessendres. Add that cynicism to a logical pretzel of a third-act twist and&#8212;even in a game otherwise as generationally good as this one&#8212;the ending can&#8217;t help but feel like a betrayal of everything that came before.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!p8u2!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ffbcc9c0f-c157-4666-bd84-98200529aae1_3840x2160.heic" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!p8u2!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ffbcc9c0f-c157-4666-bd84-98200529aae1_3840x2160.heic 424w, https://substackcdn.com/image/fetch/$s_!p8u2!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ffbcc9c0f-c157-4666-bd84-98200529aae1_3840x2160.heic 848w, https://substackcdn.com/image/fetch/$s_!p8u2!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ffbcc9c0f-c157-4666-bd84-98200529aae1_3840x2160.heic 1272w, https://substackcdn.com/image/fetch/$s_!p8u2!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ffbcc9c0f-c157-4666-bd84-98200529aae1_3840x2160.heic 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!p8u2!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ffbcc9c0f-c157-4666-bd84-98200529aae1_3840x2160.heic" width="1456" height="819" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/fbcc9c0f-c157-4666-bd84-98200529aae1_3840x2160.heic&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:819,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:1810077,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/heic&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:true,&quot;topImage&quot;:false,&quot;internalRedirect&quot;:&quot;https://www.stepasidekid.com/i/182688728?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ffbcc9c0f-c157-4666-bd84-98200529aae1_3840x2160.heic&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!p8u2!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ffbcc9c0f-c157-4666-bd84-98200529aae1_3840x2160.heic 424w, https://substackcdn.com/image/fetch/$s_!p8u2!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ffbcc9c0f-c157-4666-bd84-98200529aae1_3840x2160.heic 848w, https://substackcdn.com/image/fetch/$s_!p8u2!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ffbcc9c0f-c157-4666-bd84-98200529aae1_3840x2160.heic 1272w, https://substackcdn.com/image/fetch/$s_!p8u2!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ffbcc9c0f-c157-4666-bd84-98200529aae1_3840x2160.heic 1456w" sizes="100vw" loading="lazy"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div>]]></content:encoded></item><item><title><![CDATA[“Potions: A Curious Tale” Review — Cozy But Not Much Else]]></title><description><![CDATA[It is very cool that this game starts with some Muslim shit, though. More games should do that.]]></description><link>https://www.stepasidekid.com/p/potions-a-curious-tale-review-cozy</link><guid isPermaLink="false">https://www.stepasidekid.com/p/potions-a-curious-tale-review-cozy</guid><dc:creator><![CDATA[Saad Khan]]></dc:creator><pubDate>Tue, 19 Mar 2024 21:48:23 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!TMmG!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3ba0dc64-acaa-4f7a-886b-080ab9a5ae1b_1920x1297.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!TMmG!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3ba0dc64-acaa-4f7a-886b-080ab9a5ae1b_1920x1297.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!TMmG!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3ba0dc64-acaa-4f7a-886b-080ab9a5ae1b_1920x1297.png 424w, https://substackcdn.com/image/fetch/$s_!TMmG!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3ba0dc64-acaa-4f7a-886b-080ab9a5ae1b_1920x1297.png 848w, https://substackcdn.com/image/fetch/$s_!TMmG!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3ba0dc64-acaa-4f7a-886b-080ab9a5ae1b_1920x1297.png 1272w, https://substackcdn.com/image/fetch/$s_!TMmG!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3ba0dc64-acaa-4f7a-886b-080ab9a5ae1b_1920x1297.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!TMmG!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3ba0dc64-acaa-4f7a-886b-080ab9a5ae1b_1920x1297.png" width="1456" height="984" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/3ba0dc64-acaa-4f7a-886b-080ab9a5ae1b_1920x1297.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:984,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:2675257,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:null,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!TMmG!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3ba0dc64-acaa-4f7a-886b-080ab9a5ae1b_1920x1297.png 424w, https://substackcdn.com/image/fetch/$s_!TMmG!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3ba0dc64-acaa-4f7a-886b-080ab9a5ae1b_1920x1297.png 848w, https://substackcdn.com/image/fetch/$s_!TMmG!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3ba0dc64-acaa-4f7a-886b-080ab9a5ae1b_1920x1297.png 1272w, https://substackcdn.com/image/fetch/$s_!TMmG!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3ba0dc64-acaa-4f7a-886b-080ab9a5ae1b_1920x1297.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>I booted up <em>Potions: A Curious Tale</em> and was intrigued by the amount of Muslim shit right out of the gate.</p><p>Protagonist Luna fights off a Kraken attacking Sinbad the sailor&#8217;s ship. He likens her to the Caliph&#8217;s armada while a vaguely Middle Eastern tune plays in the background. Referencing a Muslim spiritual leader is a fun way to get me, specifically, into the game.</p><p>I didn&#8217;t expect the game to continue living up to that very specific-to-me feeling, but I did expect it to be more engaging than it ended up being.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!lnBJ!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5986c08b-e906-4d09-9cd9-0801e4c36300_1280x800.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!lnBJ!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5986c08b-e906-4d09-9cd9-0801e4c36300_1280x800.jpeg 424w, https://substackcdn.com/image/fetch/$s_!lnBJ!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5986c08b-e906-4d09-9cd9-0801e4c36300_1280x800.jpeg 848w, https://substackcdn.com/image/fetch/$s_!lnBJ!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5986c08b-e906-4d09-9cd9-0801e4c36300_1280x800.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!lnBJ!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5986c08b-e906-4d09-9cd9-0801e4c36300_1280x800.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!lnBJ!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5986c08b-e906-4d09-9cd9-0801e4c36300_1280x800.jpeg" width="1280" height="800" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/5986c08b-e906-4d09-9cd9-0801e4c36300_1280x800.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:800,&quot;width&quot;:1280,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:243675,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:false,&quot;internalRedirect&quot;:null,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!lnBJ!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5986c08b-e906-4d09-9cd9-0801e4c36300_1280x800.jpeg 424w, https://substackcdn.com/image/fetch/$s_!lnBJ!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5986c08b-e906-4d09-9cd9-0801e4c36300_1280x800.jpeg 848w, https://substackcdn.com/image/fetch/$s_!lnBJ!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5986c08b-e906-4d09-9cd9-0801e4c36300_1280x800.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!lnBJ!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5986c08b-e906-4d09-9cd9-0801e4c36300_1280x800.jpeg 1456w" sizes="100vw"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p><em>Potions: A Curious Tale</em> came across my radar the way it probably did for many others: a Tweet from its creator describing how Electronic Arts (EA, as it&#8217;s known to Gamers) quietly re-released several of their old games around the time of <em>Potions</em>&#8217; release, causing it to plummet on the Steam charts. As a staunch anti-corporation guy (just, like, in general), and especially an anti-EA guy, I figured I might as well check this game out. Especially since I had an email sitting in my inbox offering me a key for the game (thanks to the game&#8217;s developer Stumbling Cat for providing this).</p><p>And a curious tale this game definitely is. From living piles of ash to a hut on chicken legs, whimsy is the game&#8217;s core tone. One could call this a vibes-based game, and I assume many will (it even has an invulnerability mode for players who don&#8217;t want to worry about seeing a Game Over screen). But my problem with that phrase is that it always feels like an excuse for a lack of real substance. It&#8217;s essentially telling people to ignore the issues that jump out at them in favor of focusing on the overall aesthetic.</p><p>But aesthetic can only hold your attention for so long before the novelty wears off. And substance, unfortunately, this game lacks.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!FyZt!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F763c20f4-13d3-4932-9846-73421c466ae7_1280x800.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!FyZt!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F763c20f4-13d3-4932-9846-73421c466ae7_1280x800.jpeg 424w, https://substackcdn.com/image/fetch/$s_!FyZt!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F763c20f4-13d3-4932-9846-73421c466ae7_1280x800.jpeg 848w, https://substackcdn.com/image/fetch/$s_!FyZt!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F763c20f4-13d3-4932-9846-73421c466ae7_1280x800.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!FyZt!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F763c20f4-13d3-4932-9846-73421c466ae7_1280x800.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!FyZt!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F763c20f4-13d3-4932-9846-73421c466ae7_1280x800.jpeg" width="1280" height="800" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/763c20f4-13d3-4932-9846-73421c466ae7_1280x800.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:800,&quot;width&quot;:1280,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:161718,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:false,&quot;internalRedirect&quot;:null,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!FyZt!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F763c20f4-13d3-4932-9846-73421c466ae7_1280x800.jpeg 424w, https://substackcdn.com/image/fetch/$s_!FyZt!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F763c20f4-13d3-4932-9846-73421c466ae7_1280x800.jpeg 848w, https://substackcdn.com/image/fetch/$s_!FyZt!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F763c20f4-13d3-4932-9846-73421c466ae7_1280x800.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!FyZt!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F763c20f4-13d3-4932-9846-73421c466ae7_1280x800.jpeg 1456w" sizes="100vw"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>The potion crafting should be the highlight of this game, and not only because it&#8217;s in the title. It&#8217;s the core focus of everything you do. But more than anything it feels like a shallow, checklist-y experience, as opposed to one with mechanical depth that you can experiment and play around with. You walk around different areas, hitting A (in the Xbox controller configuration) next to crafting ingredients to harvest them. These ingredients are not marked in any way until you approach them and press A, meaning the way to maximize ingredient collection is to walk around and mash A in front of anything and everything. Things that didn&#8217;t seem like they&#8217;d be collectible ended up being so, and vice versa. Once you collect these ingredients, you return to your grandma&#8217;s house and craft potions using the cauldron.</p><p>And this crafting is pretty straightforward: pull up the recipe, see what types of ingredients you need (ingredients are split up into different color &#8220;mana&#8221; classes), and hit A to craft. And because you have to craft specific types of potions to get past various obstacles, the gameplay loop becomes a bit of a drag. Need a Minor Explosion Potion? Go walk around hitting A next to everything until you get ingredients with the right color mana, then go back to your grandma&#8217;s house to craft the potions, then go take care of the obstacle. An ingredient&#8217;s mana color usually corresponds to the color of the ingredient itself, but in the case of something like Feathers, which are physically white but considered yellow mana, it&#8217;s not always obvious. And the puzzles aren&#8217;t that difficult either. So you have an unlucky combo of a loop that doesn&#8217;t feel all that challenging, and your momentum constantly interrupted by the process of scavenging for ingredients and making potions.</p><p>But there are other things to hold onto, right? I mentioned that people might call this a vibes-based game. So how are the vibes? How are the characters or the narrative? The world itself?</p><p>Well, the world is fun. And the characters are all endearing and interesting enough. You have a Pok&#233;mon-esque rival named Emily who casts doubt on your ability to brew potions (which genuinely got under my skin in a way I did not expect). You have your grandma who is sweet and encouraging and always giving you helpful advice on how to brew potions. You have Mary Muffet, a girl Luna&#8217;s age who is also very nice. You have a cat named Helios that talks and follows you around (very good thing) and an old lady who is named after John Wick. But the way you engage with these characters is, essentially, by performing fetch quests for them. It&#8217;s a series of &#8220;go collect these for me and come back&#8221; objectives. There&#8217;s care and playfulness put into the world here. I just wish the game itself was more engaging to motivate more exploration of it.</p><p>Ultimately, I have conflicted feelings with this game. I&#8217;m glad games like this exist and really wanted to like it. Developer Renee Gittins worked ten years to bring this to fruition. It&#8217;s a testament to never giving up on your passion. I wish that the actual act of playing it inspired me as much as Gittins&#8217; story does.</p><p>But, I reiterate: it is very cool that this game starts with some Muslim shit. More games should do that.</p>]]></content:encoded></item><item><title><![CDATA[The World Map Killed (Some) of My Hype for Final Fantasy XVI]]></title><description><![CDATA[The notion of traveling between areas solely with fast travel, instead of going there on foot, threatens to make the game's world feel disjointed.]]></description><link>https://www.stepasidekid.com/p/the-world-map-killed-some-of-my-hype</link><guid isPermaLink="false">https://www.stepasidekid.com/p/the-world-map-killed-some-of-my-hype</guid><dc:creator><![CDATA[Saad Khan]]></dc:creator><pubDate>Tue, 13 Jun 2023 21:18:57 GMT</pubDate><enclosure url="https://substack-post-media.s3.amazonaws.com/public/images/f7008c93-9a76-44f3-a0a7-1934c8b8c98e_3840x2160.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p></p><p class="button-wrapper" data-attrs="{&quot;url&quot;:&quot;https://www.stepasidekid.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe now&quot;,&quot;action&quot;:null,&quot;class&quot;:null}" data-component-name="ButtonCreateButton"><a class="button primary" href="https://www.stepasidekid.com/subscribe?"><span>Subscribe now</span></a></p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!yEVt!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0af034e7-e6c4-42f7-a504-d1f3431911c4_3840x2160.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!yEVt!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0af034e7-e6c4-42f7-a504-d1f3431911c4_3840x2160.jpeg 424w, https://substackcdn.com/image/fetch/$s_!yEVt!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0af034e7-e6c4-42f7-a504-d1f3431911c4_3840x2160.jpeg 848w, https://substackcdn.com/image/fetch/$s_!yEVt!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0af034e7-e6c4-42f7-a504-d1f3431911c4_3840x2160.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!yEVt!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0af034e7-e6c4-42f7-a504-d1f3431911c4_3840x2160.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!yEVt!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0af034e7-e6c4-42f7-a504-d1f3431911c4_3840x2160.jpeg" width="1456" height="819" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/0af034e7-e6c4-42f7-a504-d1f3431911c4_3840x2160.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:819,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:null,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:null,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:null,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!yEVt!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0af034e7-e6c4-42f7-a504-d1f3431911c4_3840x2160.jpeg 424w, https://substackcdn.com/image/fetch/$s_!yEVt!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0af034e7-e6c4-42f7-a504-d1f3431911c4_3840x2160.jpeg 848w, https://substackcdn.com/image/fetch/$s_!yEVt!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0af034e7-e6c4-42f7-a504-d1f3431911c4_3840x2160.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!yEVt!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0af034e7-e6c4-42f7-a504-d1f3431911c4_3840x2160.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Early on, <em>Final Fantasy XVI</em> gives you a mission: go to a nearby town called Stillwind and clear out the goblins that have infested it. Okay, sounds like a fun little typical JRPG quest. It&#8217;ll be neat to leave the starting area and explore the world a bit, do a bit of battling along the way.</p><p>But then it goes to a level select screen and asks you to fast travel to the town. Oh. Never mind. I guess it&#8217;ll just teleport me there?</p><p>The demo for <em>Final Fantasy XVI</em> pulled me in on the strength of its story alone, but this moment is where it almost lost me entirely.</p><h2><strong>The Magic of the </strong><em><strong>Final Fantasy</strong></em><strong> Games</strong></h2><p>It might seem minor, but exploration and sense of place have historically been a big part of the magic of <em>Final Fantasy</em> to me. The &#8220;fast travel only&#8221; approach in <em>FFXVI</em> seems poised to lose that.</p><p>For all of its shortcomings, I thought the world in <em>Final Fantasy XII</em> and the way you could explore it was phenomenal. All of these varied, interconnected zones that you could explore in almost any order, combined with the art design and lore, made Ivalice an absolutely stunning world. The next entry, <em>Final Fantasy XIII</em> (which I enjoyed solely for its battle system), opted instead for a series of levels that only let you explore in two directions: forward and backward. The open area on Pulse captured that feeling again, and did work thematically to contrast the freedom of the supposed &#8220;evil&#8221; world with the oppressiveness of Cocoon, but it was one cohesive area in an otherwise fragmented world.</p><p>That&#8217;s the key for me. For all of the series&#8217; focus on story and battle systems, the experience of playing a<em> Final Fantasy</em> game is always secretly held together by its world. The traversable world maps from <em>Final Fantasy I </em>through <em>IX </em>gave the player a sense of place as they explored and moved through the story. <em>Final Fantasy X, XII</em>, and <em>XV </em>managed that sense of place as well despite lacking world maps. <em>Final Fantasy XIV </em>also has that sense of place, and that game&#8217;s director, Naoki Yoshida, is one of the leads on <em>FFXVI</em>. So who knows, maybe it&#8217;ll all feel better in the full game. Supposedly, the game will have larger zones to explore, so we&#8217;ll see how it all pans out. But if they&#8217;re only connected by this fast travel system, giving everything a level-based feel, that&#8217;s not exciting on its face.</p><h2><strong>Trailers and Expectations</strong></h2><p>I purposely did not watch any trailers for <em>Final Fantasy XVI </em>because I knew I&#8217;d play it. I&#8217;ve been an <em>FF</em> fan since I was a kid, and I&#8217;ll probably play every mainline game that comes out in my lifetime. So I figured, hey, why not go in blind so that everything&#8217;s fresh?</p><p>I probably should have looked at pre-release stuff. It would&#8217;ve helped to know what the exploration was going to be like. It speaks to the nature of expectations. I thought ignorance would be bliss, but ignorance ended up being a blank check for my mind to run wild. I ended up having expectations despite trying not to have any. Besides <em>FFXIII,</em> every mainline <em>Final Fantasy</em> game has had these worlds that give a sense of place and exploration. That subconsciously built up in my head, to where the more action game/level-based structure wasn&#8217;t even a thought. So I couldn&#8217;t help but be let down.</p><p>And in the end, <em>of course </em>Square made <em>FFXVI</em>&#8217;s world with more of a level-based structure. It&#8217;s the &#8220;making towns in HD is hard'' thing that&#8217;s plagued these games since <em>FFXIII</em>. They literally do not have the resources to render these worlds in their entirety anymore. Even <em>FFXV</em>, for all of the exploration it offered, still only let you explore one continent and seemed like it had a plethora of areas left on the cutting room floor. And more recently, <em>Final Fantasy VII Remake</em> only remade the Midgar section of the original game. So fully designing and rendering <em>Final Fantasy XVI</em>&#8217;s world, as vast as it seems, would simply not be possible.</p><p>In this landscape, I think I&#8217;m going back to keeping up with pre-release info. It seems like the only way to not be continually disappointed. Find out what a game is and isn&#8217;t and you can meet it on its own terms.</p><p>Luckily, <em>FFXVI</em>&#8217;s story has me hooked, so I imagine I&#8217;ll quite enjoy the game if that quality of writing keeps up. We&#8217;ll see once the game is finally out.</p><div><hr></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.stepasidekid.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Thanks for reading Step Aside Kid! Subscribe for free to receive new posts and support my work.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><p></p>]]></content:encoded></item></channel></rss>